Let the dice decide your fate in Astrea: Six-Sided Oracles

Let the dice decide your fate in Astrea: Six-Sided Oracles

Yin and Yang.

Two opposing forces that are complementary of each other. They are independent and yet interconnected. They are adamantly against each other but desperately need each other to live.

This dualism in cosmology is shared in many aspects of life. Sith vs Rebels. God vs Satan. Light vs Dark. Good vs Evil. It’s a simple idea that can be applied to many things, but can also be a complex thing to master.

It’s this central theme at the heart of Astrea that makes it so fun.

Witch is When vs. Save the Cat! beat sheet

Witch is When vs. Save the Cat! beat sheet

I thought, since I disliked the novel Witch Is When It All Began so much, that I would dive down deeper into it in order to see if I could figure out why. It’s easy to say you don’t like something, but it’s much harder to understand the reasons why. However, once you understand why I think you can strengthen your own storytelling because you know what to do and what to avoid. With this knowledge, let’s take a look at Witch Is When It All Began when it is run through the Save the Cat! beat sheet.

Save the Cat! Writes a Novel by Jessica Brody

Save the Cat! Writes a Novel by Jessica Brody

I was already familiar with Blake Snyder’s Save the Cat! script writing method from YouTube so I knew how it generally worked and how many movies actually use this structure to tell their stories. I was applying those ideas to my story writing but wanted to have a better (more professional) translation of how these beats directly applied to novels, so I’m happy that Jessica Brody already did the work and did so in such a brilliant manner.

A New Beginning review

A New Beginning review

The heart of this game is the story it is telling, but the entire time I was playing the game I was shooting holes through their plot like a semi-truck driving through an interstate tunnel. It turns out there’s a lot that doesn’t add up or completely falls apart in this time traveling thriller, but it’s supposed to be explained away during a twist in its final act. The biggest problem is this twist doesn’t do that – sure some plot holes are filled but then motivations and questions about what was truth and what was fiction are opened and you’re left scratching your head which is never a good conclusion to a video game you just spent hours slogging through.

The 11th Hour review

The 11th Hour review

The 11th Hour tries to capitalize on the first game in the series – The 7th Guest – by wrapping what little gameplay it has in a slick FMV movie with a story that feels straight out of fanfiction.net by a writer trying to create some Twin Peaks/X-Files lovechild. It’s completed by some truly laughable acting by most of the cast and some very strange practical/visual effects. On an odd level I began to enjoy it because of the absurdity.

The 7th Guest review

The 7th Guest review

I’ve heard a lot about the 7th Guest and after reading all it had accomplished when it was first published I knew I had to try it if only just to say I did. I bought it so long ago but had yet to play it… travesty! I knew that it was a strange game, to say the least, but I don’t think anything can really prepare you for the oddities that await you inside Stauf Manor!

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